ThrowShield

ThrowShield

ThrowShield gives teams deployable cover they can throw, place, remote-deploy, and recover during active scenes. Players can equip the shield as a throwable weapon, send it into position, and watch it unfold into a synced deployed shield once it settles. For higher-risk entries, the tactical shield drone lets players drive a remote unit into position before deploying cover.

  • Configurable shield variations: Regular, Police, FIB, Sheriff, and EMS styles.
  • Tactical shield drone with Regular, FIB, and Sheriff variants for remote deployment.
  • Throwable shield deployment with custom weapon assets and unfolding animations.
  • First-person drone camera, signal/battery overlay, and shock weapon.
  • Damageable shield sections that can break away under sustained fire.

Use it to make barricades, warrant service, heists, public-order scenes, temporary cover that can degrade under pressure, and equipment-based law-enforcement roleplay where teams need cover before they commit bodies into the scene.

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ThrowShield + ThrowPhone Combo

Bundle
View Bundle

Dependencies

Install these base resources before script can start.

ox_lib

Supported Integrations

Use at least one supported option from each integration group your setup needs.

Frameworks
Ox
QBox
QBCore
ESX
Inventories
ox_inventory
codem-inventory
qb-inventory
qs-inventory
origen_inventory
tgiann-inventory
Targets
ox_target

Documentation

Check out our docs for feature setup instructions and the full config file.

Included Capabilities

  • Shield variations including Regular, Police, FIB, Sheriff, and EMS styles
  • Tactical shield drone variants for Regular, FIB, and Sheriff remote deployments
  • Throwable shield weapon with synced unfolding deployment
  • Drone camera overlay with battery, signal, health, and remaining shield shots
  • Damageable shield sections that can break away under sustained fire
  • Target-based manual placement with rotate, height, and ground-snap controls
Feature 01

Pick the shield that fits the scene

ThrowShield includes 10 throwable shield variations across Regular, Police, FIB, Sheriff, and EMS styles, plus Regular, FIB, and Sheriff tactical drone skins.

Feature 02

Throw cover into the scene

Players equip the shield as a throwable weapon, throw it into position, and let it unfold into a synced deployed shield object after it settles.

Feature 03

Remote deploy cover before the entry

The tactical shield drone can drive into position, show battery and signal status through its camera overlay, fire limited shock weapon shots, then deploy the final shield where the team needs cover.

Feature 04

Damageable shields

The shield model is built from separate damageable fragments, so individual sections can lose health and break away.

Feature 05

Fine tune shield position when precision matters

Manual placement gives players a preview with rotation, height adjustment, ground snapping, collision checks, and server-side distance validation before the shield deploys.