ThrowPhone
Overview
ThrowPhone gives police negotiators a controlled way to establish contact during heists, hostage scenes, and other high-risk incidents. Officers can deploy a control box, issue a ThrowPhone or ThrowBall, and manage the scene without walking directly into danger.
- A control-box workflow for deploying and managing active devices.
- ThrowPhone and ThrowBall variants for different scene layouts.
- Optional live camera access and GPS tracking for deployed devices.
- Flexible call flows that support supported inventory systems or standalone command setups.
It is strongest on servers that want more believable police negotiation, tactical separation, and equipment-based roleplay during robberies, barricades, and crisis scenes.
Dependencies
Install these base resources before script can start.
Supported Integrations
Use at least one supported option from each integration group your setup needs.
Included Capabilities
- Control box with multi-device management
- Throw phone and throw ball deployment modes
- Optional live camera and GPS tracking
- Automatic phone, tracker, and voice cleanup
Keep negotiators out of the kill zone
Officers can establish a controlled line into a hostile scene without exposing themselves to the same risk as a face-to-face negotiation.

Manage multiple active devices from one box
Deploy, monitor, retrieve, and disconnect linked devices through the control box while supporting classic item use or interact-driven call flows.

