# Broadcast Hijack

Source: https://konflictstudio.com/product/broadcast-hijack

Hijack the city broadcast, stream the action server-wide, and roll successful broadcasts into a second-stage payout heist.

Broadcast Hijack turns one active scene into a server-wide event. Players can hijack the feed, go live through a spectator-style overlay, and let the rest of the city tune in while the action unfolds.

- A physical camera-and-van setup flow.
- Live audience systems including chat, reactions, polls, viewer count, and donations.
- Handheld and tripod camera modes so chaotic scenes and staged shots both work.
- A built-in revenue-ledger heist route that can spin out of a successful broadcast.

This works best on servers that want public-facing crime, city events, gang propaganda, or story-heavy moments to be something everyone can watch instead of something only nearby players experience.

## Compatibility and requirements

- Framework: Ox, QBox, QBCore, ESX
- Required: ox_lib, kf-tasks (included)
- Inventory: ox_inventory, codem-inventory, origen_inventory, tgiann-inventory
- Target: ox_target

## Included capabilities

- Live spectator broadcast overlay
- Audience chat, reactions, polls, and donations
- Tripod and handheld camera workflows
- Built-in revenue-ledger heist follow-up

## Features

### Run scenes the whole server can actually watch

Push one live camera feed to the entire city with tune-in commands, a spectator overlay, and broadcaster tools that keep major moments visible.

### Turn a successful stream into a payout route

Broadcast revenue can feed directly into the revenue-ledger heist, adding workstation tracing, rack hacking, extraction pressure, and laundered cash pickup.

Documentation: [Broadcast Hijack docs](https://docs.konflictstudio.com/resources/broadcast/)
